![Asher Zhu on Twitter: "the material is fairly simple. UE4 has nodes for everything note: I got lazy and used NormalFromHeighmap for normal to get more plausible refraction. It's pretty expensive (3 Asher Zhu on Twitter: "the material is fairly simple. UE4 has nodes for everything note: I got lazy and used NormalFromHeighmap for normal to get more plausible refraction. It's pretty expensive (3](https://pbs.twimg.com/media/EmIv3VaVcAEv2iS.jpg)
Asher Zhu on Twitter: "the material is fairly simple. UE4 has nodes for everything note: I got lazy and used NormalFromHeighmap for normal to get more plausible refraction. It's pretty expensive (3
![I want to turn this into a light function. Scene texture world normal isnt working in light functions. Without the Scene texture world normal the light is only projected onto the floor I want to turn this into a light function. Scene texture world normal isnt working in light functions. Without the Scene texture world normal the light is only projected onto the floor](https://preview.redd.it/ggts9e0e5el51.png?auto=webp&s=658f326e5adebf69d421b3ca9369efff63f7df85)
I want to turn this into a light function. Scene texture world normal isnt working in light functions. Without the Scene texture world normal the light is only projected onto the floor
![Random Noise Function in UE4.27 Material | Download Files by Ashif Ali · 3dtotal · Learn | Create | Share Random Noise Function in UE4.27 Material | Download Files by Ashif Ali · 3dtotal · Learn | Create | Share](https://assets.3dtotal.com/random-function.z6dh75.expanded.dyi.jpg)