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Confluence Mobile - Documentation
Otherworldly Sound – Audio outsourcing company based in the UK. Creative and compelling sound for your next video game project!
Ableton Max for Wwise — (((antonaudio)))
Using Crossfading with RTPCs
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Wwise CUBE 2019 – CHAPTER 07 E: Footstep – Close & Far Blends – Game Audio Resource
Wwise Optimization: Blend Containers vs 'Sound SFX'
LAVIFV Infantry Fighting Vehicle - Wwise & Unreal Breakdown — Jack Campbell Game Audio
GMTK Jam Audio Postmortem - Ant Ray Audio
Dynamic Music Creation Using Wwise | gamesounddesign.com
Crossfading Between Containers on a Blend Track
Using Wwise For Sound Effects In Linear Media – Frederik Max
Soul City - Wwise & Unreal Breakdown — Jack Campbell Game Audio
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Car Engine Details: Using Blend Containers
Using Wwise For Sound Effects In Linear Media – Frederik Max
Using Wwise For Sound Effects In Linear Media – Frederik Max
Using Wwise For Sound Effects In Linear Media – Frederik Max
Using the Blend Container to Combine Sounds
Louis-Xavier Buffoni (@xbuffoni) / Twitter
Creating a Blend Container
Wwise Optimization: Blend Containers vs 'Sound SFX'